Post by Eric on Jan 21, 2012 9:44:52 GMT -5
Earth (18/20)
Beserker of Murai- (Earth, Creature- Minotaur Soldier, 30/20, Speed:3, Cost: 2EE, Common)- Overwhelm
Captain of Loyals- (Earth, Creature- Human Soldier, 30/30, Speed: 3, Cost: 2EE, Rare)- As long as Captain of Loyals is on your warzone, "soldier" creatures you control have overwhelm.
Champion of Or- (Earth, Creature- Human Solider, 30/10, Speed:3, Cost:2E, Uncommon)- Whenever Chapion of Or attacks, you may put a +10/+10 counter on it.
Chancellor of Or- (Earth, Creature- Human Ruler, 20/20, Speed:3, Cost:1EE, Rare)- As long as Chancellor of Or is on your warzone, "soldier" creatures you control get +10/+10.
Earth Shatter Behemoth- (Earth, Creature- Beast, 40/30, Speed:3, Cost:3EEE, Uncommon) When Earth Shatter Behemoth enters the warzone, destroy target aura.
Gather the Troops- (Earth, Burst, Cost:1EE, Uncommon)- Search your deck for up to 2 "soldier" creatures. Reveal them, and put them into your hand. Shuffle the deck afterward.
Great Crusade- (Earth, Arcane, Cost:2EEE, Rare)- Creatures you control get +20/+20 until the end of the turn and gain overwhelm.
Great Quaking- (Earth, Burst, Cost:2E, Uncommon)- Destroy 1 target Aura.
Hiru, Taimer of Realms- (Earth, Legend- Hiru, 30/30, Speed:3, Cost:2EE, Imperial Rare)- Creatures you control gain Overwhelm and recieve an additional +20/+0 as long as Hiru, Taimer of Realms is on your warzone.
Hiru's Crusader- (Earth, Creature- Human Soldier, 30/10, Speed:2, Cost:1E, Uncommon) Pay 2 aura. Target creature gains Overwhelm until the end of the turn.
Hiru's Honor- (Earth, Burst, Cost: EE, Common)- Return 1 target creature card in your discard pile on top of your deck and you may draw a card.
Jengo, the Traveler- (Earth, Legend- Jengo, 20/20, Speed: 3, Cost:2EEE, Imperial Rare)
- Pay 2 aura. Add 1 aura counter of any type to your aura zone.
-Pay 5 aura. Search your deck for a creature card, reveal it, and put it into your hand. Shuffle the deck afterward.
-Pay 7 aura. Aura counters you control add 2 aura of their respective types for as long as you control Jengo, the Traveler.
Loyal Enforcer- (Earth, Creature- Human Soldier, 20/20, Speed:3, Cost: E, Uncommon)
Monstrous Liege- (Earth, Creature- Spirit, 30/30, Speed: 4, Cost: 3EE, Rare)- Whenever another creature enters the warzone under your control , you may pay 1 aura, and put a +10/+10 counter on that creature.
Mysterious Growth- (Earth, Arcane, Cost:2EE, Uncommon)- Add 2 aura of any type to your aura zone.
Quaking Worm- (Earth, Creature- Worm, 20/20, Speed:4, Cost: 1E, Rare)- When Quaking Worm enters the warzone, destroy target aura.
Quaking Worm can't be targeted by burst or arcane cards as long as it is face down.
Pay 3 aura. Flip Quaking Worm face down or face up.
Shatterstorm- (Earth, Burst, Cost: 1E, Uncommon)- Destroy target relic.
Thistle-born Elemental- (Earth, Creature- Elemental, 30/30, Speed: 3, Cost: 3EEE, Rare)- Overwhelm, When Thistle-Born Elemental enters the warzone, destroy up to 2 target aura.
Beserker of Murai- (Earth, Creature- Minotaur Soldier, 30/20, Speed:3, Cost: 2EE, Common)- Overwhelm
Captain of Loyals- (Earth, Creature- Human Soldier, 30/30, Speed: 3, Cost: 2EE, Rare)- As long as Captain of Loyals is on your warzone, "soldier" creatures you control have overwhelm.
Champion of Or- (Earth, Creature- Human Solider, 30/10, Speed:3, Cost:2E, Uncommon)- Whenever Chapion of Or attacks, you may put a +10/+10 counter on it.
Chancellor of Or- (Earth, Creature- Human Ruler, 20/20, Speed:3, Cost:1EE, Rare)- As long as Chancellor of Or is on your warzone, "soldier" creatures you control get +10/+10.
Earth Shatter Behemoth- (Earth, Creature- Beast, 40/30, Speed:3, Cost:3EEE, Uncommon) When Earth Shatter Behemoth enters the warzone, destroy target aura.
Gather the Troops- (Earth, Burst, Cost:1EE, Uncommon)- Search your deck for up to 2 "soldier" creatures. Reveal them, and put them into your hand. Shuffle the deck afterward.
Great Crusade- (Earth, Arcane, Cost:2EEE, Rare)- Creatures you control get +20/+20 until the end of the turn and gain overwhelm.
Great Quaking- (Earth, Burst, Cost:2E, Uncommon)- Destroy 1 target Aura.
Hiru, Taimer of Realms- (Earth, Legend- Hiru, 30/30, Speed:3, Cost:2EE, Imperial Rare)- Creatures you control gain Overwhelm and recieve an additional +20/+0 as long as Hiru, Taimer of Realms is on your warzone.
Hiru's Crusader- (Earth, Creature- Human Soldier, 30/10, Speed:2, Cost:1E, Uncommon) Pay 2 aura. Target creature gains Overwhelm until the end of the turn.
Hiru's Honor- (Earth, Burst, Cost: EE, Common)- Return 1 target creature card in your discard pile on top of your deck and you may draw a card.
Jengo, the Traveler- (Earth, Legend- Jengo, 20/20, Speed: 3, Cost:2EEE, Imperial Rare)
- Pay 2 aura. Add 1 aura counter of any type to your aura zone.
-Pay 5 aura. Search your deck for a creature card, reveal it, and put it into your hand. Shuffle the deck afterward.
-Pay 7 aura. Aura counters you control add 2 aura of their respective types for as long as you control Jengo, the Traveler.
Loyal Enforcer- (Earth, Creature- Human Soldier, 20/20, Speed:3, Cost: E, Uncommon)
Monstrous Liege- (Earth, Creature- Spirit, 30/30, Speed: 4, Cost: 3EE, Rare)- Whenever another creature enters the warzone under your control , you may pay 1 aura, and put a +10/+10 counter on that creature.
Mysterious Growth- (Earth, Arcane, Cost:2EE, Uncommon)- Add 2 aura of any type to your aura zone.
Quaking Worm- (Earth, Creature- Worm, 20/20, Speed:4, Cost: 1E, Rare)- When Quaking Worm enters the warzone, destroy target aura.
Quaking Worm can't be targeted by burst or arcane cards as long as it is face down.
Pay 3 aura. Flip Quaking Worm face down or face up.
Shatterstorm- (Earth, Burst, Cost: 1E, Uncommon)- Destroy target relic.
Thistle-born Elemental- (Earth, Creature- Elemental, 30/30, Speed: 3, Cost: 3EEE, Rare)- Overwhelm, When Thistle-Born Elemental enters the warzone, destroy up to 2 target aura.