Post by Eric on Jan 21, 2012 9:44:08 GMT -5
Wind (14/20)
Cast Off- (wind, Burst, Cost:1, Common)- Return target creature to its owner's hand.
Cliffborn Terror- (Wind, Creature- Gryphon, 40/40, Speed:4, Cost: 3AA, Rare)- Pay 2 aura. Cliffborn Terror recieves +10/+10 until the end of the turn.
Cyclone Warrior- (Wind, Creature- Elemental Warrior, 30/20, Speed:5, Cost:1AA, Uncommon)
Lost Messenger- (Wind, Creature- Bird, 20/20, speed:4, Cost:A, common)- When Lost Messenger enters the warzone, discard a card.
Marishmog- (Wind, Creature- Elemental, 10/10, Speed:3, Cost:1AA, Rare)- Marishmog gets +10/+10 for each burst and arcane card in your discard pile.
Messenger Falcon- (Wind, Creature- Bird, 20/20, Speed:4, Cost:1A, common)- When Messenger Falcon enters the warzone, you may draw a card.
Mishel, the Pact Keeper- (Wind, Legend- Mishel, 20/30, Speed: 3, Cost:2WWW, Imperial Rare)
Pay 2 aura. Put a +10/+10 counter on Mishel, the Pact Keeper.
Pay 5 aura. Search your deck for a burst or arcane card, reveal it, and put it into your hand.
Pay 9 aura. Burst and Arcane cards under your control may be cast without paying their aura cost until the end of the turn.
Muse of Mishel- (Wind, Creature- Spirit, 10/10, Speed:4, Cost:1A, Uncommon)- When Muse of Mishel enters the warzone, you may search your deck for a burst or arcane card, reveal it, and put it into your hand. Shuffle the deck afterward.
Nepherus, Caller of Gales- (Wind, Legend- Nepherus, 30/30, Speed:4, Cost: 2AA, Imperial Rare)- Whenever you begin your combat step, you may put a +10/+10 counter on each creature you control.
Nepherus's Guard- (Wind, Creature- Human Soldier, 10/20, Speed:2, Cost: 1A, Uncommon)- Pay 2 aura. Put a +10/+10 counter on Nepherus's Guard.
Pact of Nepherus- (Wind, Burst, Cost:AA, Common)- Put a +10+10 counter on target creature and you may draw a card.
Sealing Winds- (Wind, Burst, Cost:1, Uncommon)- Negate target Burst card.
Storm Sphere- (Wind, Burst, Cost: 2, Common)- Inflict 20 damage to target creature or player.
Swelling Winds- (Wind, Arcane, Cost:2AA, Uncommon)- Put 3 +10/+10 counters on target creature.
Cast Off- (wind, Burst, Cost:1, Common)- Return target creature to its owner's hand.
Cliffborn Terror- (Wind, Creature- Gryphon, 40/40, Speed:4, Cost: 3AA, Rare)- Pay 2 aura. Cliffborn Terror recieves +10/+10 until the end of the turn.
Cyclone Warrior- (Wind, Creature- Elemental Warrior, 30/20, Speed:5, Cost:1AA, Uncommon)
Lost Messenger- (Wind, Creature- Bird, 20/20, speed:4, Cost:A, common)- When Lost Messenger enters the warzone, discard a card.
Marishmog- (Wind, Creature- Elemental, 10/10, Speed:3, Cost:1AA, Rare)- Marishmog gets +10/+10 for each burst and arcane card in your discard pile.
Messenger Falcon- (Wind, Creature- Bird, 20/20, Speed:4, Cost:1A, common)- When Messenger Falcon enters the warzone, you may draw a card.
Mishel, the Pact Keeper- (Wind, Legend- Mishel, 20/30, Speed: 3, Cost:2WWW, Imperial Rare)
Pay 2 aura. Put a +10/+10 counter on Mishel, the Pact Keeper.
Pay 5 aura. Search your deck for a burst or arcane card, reveal it, and put it into your hand.
Pay 9 aura. Burst and Arcane cards under your control may be cast without paying their aura cost until the end of the turn.
Muse of Mishel- (Wind, Creature- Spirit, 10/10, Speed:4, Cost:1A, Uncommon)- When Muse of Mishel enters the warzone, you may search your deck for a burst or arcane card, reveal it, and put it into your hand. Shuffle the deck afterward.
Nepherus, Caller of Gales- (Wind, Legend- Nepherus, 30/30, Speed:4, Cost: 2AA, Imperial Rare)- Whenever you begin your combat step, you may put a +10/+10 counter on each creature you control.
Nepherus's Guard- (Wind, Creature- Human Soldier, 10/20, Speed:2, Cost: 1A, Uncommon)- Pay 2 aura. Put a +10/+10 counter on Nepherus's Guard.
Pact of Nepherus- (Wind, Burst, Cost:AA, Common)- Put a +10+10 counter on target creature and you may draw a card.
Sealing Winds- (Wind, Burst, Cost:1, Uncommon)- Negate target Burst card.
Storm Sphere- (Wind, Burst, Cost: 2, Common)- Inflict 20 damage to target creature or player.
Swelling Winds- (Wind, Arcane, Cost:2AA, Uncommon)- Put 3 +10/+10 counters on target creature.