Post by Eric on Dec 4, 2010 0:08:56 GMT -5
Earth (20/20)
Barricade Boar- (Earth, Creature- Boar, 40/30, Cost: 2, Uncommon)- Overwhelm
Birch-wood, King of the Dryads- (Earth, Creature- Dryad King, 40/40, Cost: 6, Rare)- As long as Birch-wood, King of the Dryads is on the war zone, all other Dryad creatures on your side of the war zone get +10/+10 and have overwhelm.
- Pay 2 aura. Put a Dryad token into play on your side of the war zone (Earth, Creature- Dryad, 20/20).
Dryad's Honor- (Earth, Arcane, Cost: 3, common)- Put 2 Dryad tokens onto the war zone under your control (Earth, Creature- Dryad, 20/20).
Ever-grove Warrior- (Earth, Creature- Dryad Warrior, 40/10, Cost: 2, common)- Overwhelm
Hiru, The Besieger- (Earth, Legendary- Hiru, 40/30, Cost: 6, Imperial Rare)
-At the beginning of your turn, you may add one Earth aura to your aura zone as long as Hiru, the Besieger is on the war zone.
- Whenever you pay aura, you gain life equal to 10 times the amount paid.
- Sacrifice Hiru, The Besieger. Creatures you control get +30/+30 until the end of the turn, and have overwhelm.
Knight of Curam- (Earth, Creature- Human Knight, 20/20, Cost: 1, Common)
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Legendary Grove- (Earth, Environment, Cost: 4, Rare)-
- Pay 3 aura. Put a +10/+10 counter on each creature on your warzone.
- You may remove Legendary Grove from the game to add 2 Earth aura to your aura zone until the end of the turn. Legendary Grove returns to the warzone at the beginning of your next turn.
Litrogi Knight- (Earth, Creature- Human Knight, 30/20, Cost: 3, Uncommon)- Overwhelm
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Litrogi Marksman- (Earth, Creature- Human Archer, 10/10, Cost: 1, common)- Pay 1 aura. Destroy target Relic.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Lost Shinobi- (Earth, Creature- Human Warrior, 30/20, Cost: 3, Uncommon)- When Lost Shinobi enters the War Zone, you may add one aura of any type to your aura zone.
Synergy 2- This card can only be played if a card with the ability Synergy 1 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 2 or Synergy 3 and put it into your hand.
Never-wood Sage- (Earth, Creature- Dryad Sage, 20/20, Cost: 2, Rare)- When Never-wood Sage enters the War zone, you may add 1 Earth aura to your aura zone for each "Dryad" creature you control until the end of the turn.
Overgrowth- (Earth, Arcane, Cost: 3, Uncommon)- Add 2 Environment cards from your deck to your hand. Shuffle the deck afterward.
Serok, Beast-tamer- (Earth, Creature- Human Tamer, 30/30, Cost: 4, Rare)- Pay 2 aura. Take control of target creature until the end of your turn.
Siphrus, the Courageous- (Earth, Creature- Human Knight, 10/10, Cost: 2, Rare)- Whenever a creature on your war zone recieves a +10/+10 counter, it recieves an additional +10/+10 counter as long as Siphrus, the Courageous is on your war zone. This may only be done twice per turn.
Synergy 2- This card can only be played if a card with the ability Synergy 1 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 2 or Synergy 3 and put it into your hand.
Stonework Gatherment- (Earth, Burst, Cost: 1, common)- Put a +10/+10 counter on target creature you control.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Tirog, the Honored- (Earth, Creature- Human General, 30/20, Cost: 3, Rare)- Honor (10)- When this creature attacks, each creature attacking with it gets +10/+10 until the end of the turn.
Untamed Grounds- (Earth, Arcane, Cost: 4, Uncommon)- Sacrifice 2 aura. Add 3 aura of any type to your aura zone.
United Vengeance- (Earth, Bust, Cost: 3, Uncommon)- Each creature attacking gets +10/+10 until the end of the turn.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Vines of Kurda- (Earth, Burst, Cost:1, common)- Destroy target Relic.
Zephyr's Pride- (Earth, Burst, Cost: 1, common)- Target player draws one card.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Barricade Boar- (Earth, Creature- Boar, 40/30, Cost: 2, Uncommon)- Overwhelm
Birch-wood, King of the Dryads- (Earth, Creature- Dryad King, 40/40, Cost: 6, Rare)- As long as Birch-wood, King of the Dryads is on the war zone, all other Dryad creatures on your side of the war zone get +10/+10 and have overwhelm.
- Pay 2 aura. Put a Dryad token into play on your side of the war zone (Earth, Creature- Dryad, 20/20).
Dryad's Honor- (Earth, Arcane, Cost: 3, common)- Put 2 Dryad tokens onto the war zone under your control (Earth, Creature- Dryad, 20/20).
Ever-grove Warrior- (Earth, Creature- Dryad Warrior, 40/10, Cost: 2, common)- Overwhelm
Hiru, The Besieger- (Earth, Legendary- Hiru, 40/30, Cost: 6, Imperial Rare)
-At the beginning of your turn, you may add one Earth aura to your aura zone as long as Hiru, the Besieger is on the war zone.
- Whenever you pay aura, you gain life equal to 10 times the amount paid.
- Sacrifice Hiru, The Besieger. Creatures you control get +30/+30 until the end of the turn, and have overwhelm.
Knight of Curam- (Earth, Creature- Human Knight, 20/20, Cost: 1, Common)
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Legendary Grove- (Earth, Environment, Cost: 4, Rare)-
- Pay 3 aura. Put a +10/+10 counter on each creature on your warzone.
- You may remove Legendary Grove from the game to add 2 Earth aura to your aura zone until the end of the turn. Legendary Grove returns to the warzone at the beginning of your next turn.
Litrogi Knight- (Earth, Creature- Human Knight, 30/20, Cost: 3, Uncommon)- Overwhelm
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Litrogi Marksman- (Earth, Creature- Human Archer, 10/10, Cost: 1, common)- Pay 1 aura. Destroy target Relic.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Lost Shinobi- (Earth, Creature- Human Warrior, 30/20, Cost: 3, Uncommon)- When Lost Shinobi enters the War Zone, you may add one aura of any type to your aura zone.
Synergy 2- This card can only be played if a card with the ability Synergy 1 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 2 or Synergy 3 and put it into your hand.
Never-wood Sage- (Earth, Creature- Dryad Sage, 20/20, Cost: 2, Rare)- When Never-wood Sage enters the War zone, you may add 1 Earth aura to your aura zone for each "Dryad" creature you control until the end of the turn.
Overgrowth- (Earth, Arcane, Cost: 3, Uncommon)- Add 2 Environment cards from your deck to your hand. Shuffle the deck afterward.
Serok, Beast-tamer- (Earth, Creature- Human Tamer, 30/30, Cost: 4, Rare)- Pay 2 aura. Take control of target creature until the end of your turn.
Siphrus, the Courageous- (Earth, Creature- Human Knight, 10/10, Cost: 2, Rare)- Whenever a creature on your war zone recieves a +10/+10 counter, it recieves an additional +10/+10 counter as long as Siphrus, the Courageous is on your war zone. This may only be done twice per turn.
Synergy 2- This card can only be played if a card with the ability Synergy 1 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 2 or Synergy 3 and put it into your hand.
Stonework Gatherment- (Earth, Burst, Cost: 1, common)- Put a +10/+10 counter on target creature you control.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Tirog, the Honored- (Earth, Creature- Human General, 30/20, Cost: 3, Rare)- Honor (10)- When this creature attacks, each creature attacking with it gets +10/+10 until the end of the turn.
Untamed Grounds- (Earth, Arcane, Cost: 4, Uncommon)- Sacrifice 2 aura. Add 3 aura of any type to your aura zone.
United Vengeance- (Earth, Bust, Cost: 3, Uncommon)- Each creature attacking gets +10/+10 until the end of the turn.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Vines of Kurda- (Earth, Burst, Cost:1, common)- Destroy target Relic.
Zephyr's Pride- (Earth, Burst, Cost: 1, common)- Target player draws one card.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.