Post by Eric on Dec 4, 2010 0:08:10 GMT -5
Fire (20/20)
Burning Eruption- (Fire, Arcane, Cost: 4, common)- Destroy target aura, relic, or Environment.
Corrupted Firewalker- (Fire, Creature- Elemental Assasin, 20/20, Cost: 2, Uncommon)- Sacrifice Corrupted Firewalker. Add 1 Dark aura to your aura zone.
Fiery Path- (Fire, Arcane, Cost: 4, common)- Damage can not be prevented this turn.
Flash Bang- (Fire, Burst, Cost: 2, Rare)- Target creature gets +30/+30 until the end of the turn. If this creature deals damage to a player, that player must sacrifice 1 aura.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Frenzied Assault- (Fire, Burst, Cost: 4, common)- Creatures you control gain +20/+0 until the end of the turn.
Goblin Proprietor- (Fire, Creature- Goblin, Cost: 2, Rare)- Whenever you deal direct damage to a player, you may pay 2 aura. If you do, add 50 to that damage.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Kratos, the Fire-hearted- (Fire, Legendary- Kratos, 40/30, Cost: 6, Imperial Rare)
- Sacrifice a creature. Deal 50 damage to target player.
- Sacrifice 1 Fire aura. Take control of target creature until the end of the turn.
- Draw 3 cards. You take 50 life damage.
Mazaki Torchrunner- (Fire, Creature- Human Beserker, 20/10, Cost: 1, Uncommon)- Courage- When this creature attacks, it gets +10/+10 for each creature attacking with it.
Mazaki Trademaster- (Fire, Creature- Human Merchant, 20/20, Cost: 1, Rare)- Pay 1 aura. Shuffle one card from your hand into your deck. Draw 2 cards.
Metal-claw Ragnar- (Fire, Creature- Dragon, 40/40, Cost: 8, Uncommon)- Flight
Monstrous Infernos- (Fire, Creature- Elemental, 40/10, Cost: 3, Uncommon)- Flight, When Monstrous Infernos attacks, destroy all other creatures on the war zone.
Pyre Dragon- (Fire, Creature- Dragon, Cost: 6, Rare)- Flight
- Whenever a "Pyre" creature enters the War Zone under your control, you may add 1 fire aura to your aura zone until the end of the turn. Each time you add an aura in this way, you may put a +10/+10 counter on Pyre Dragon.
Pyre Shot- (Fire, Burst, Cost: 3, Uncommon)- Pyre shot deals 50 damage to target player, and destroys target creature.
Pyretic Order- (Fire, Arcane, Cost: 5, Rare)- Destroy all creatures on the war zone. Deal 200 damage to target player.
Rite of Flame- (Fire, Burst, Cost:4, Rare)- If damage was dealt this turn, Rite of Flame deals 50 Damage to target player.
Recursion- When this card goes to the discard pile, you may discard a card, and add this card to your hand.
Sacrificing Grounds- (Fire, Environment, Cost: 3, Rare)
- Whenever a creature deals damage to a player, put a counter on Sacrificing Grounds.
- Remove a counter from Sacrificing Grounds, deal 30 damage to target player, or destroy target creature.
- You may remove Sacrificing Grounds from the game to add 2 Fire aura to your aura zone until the end of the turn. Sacrificing zone returns to play at the end of your turn.
Smoldering Spike- (Fire, Relic, Cost: 2, common)- When a creature equipped with Smoldering Spike deals damage to a player, you may pay 3 aura, and double that damage.
Treacherous Journey- (Fire, Burst, Cost:1, common)- Destroy target creature.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Urge to Flee- (Fire, Arcane, Cost: 5, Uncommon)- Return all creatures to their owners hands.
Synergy 2- This card can only be played if a card with the ability Synergy 1 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 2 or Synergy 3 and put it into your hand.
Vicious Ragnurkik- (Fire, Creature- Beast, 50/10, Cost: 3, uncommon)- When Vicious Ragnurkik attacks, it deals 30 damage to target player.
Synergy 2- This card can only be played if a card with the ability Synergy 1 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 2 or Synergy 3 and put it into your hand.
Burning Eruption- (Fire, Arcane, Cost: 4, common)- Destroy target aura, relic, or Environment.
Corrupted Firewalker- (Fire, Creature- Elemental Assasin, 20/20, Cost: 2, Uncommon)- Sacrifice Corrupted Firewalker. Add 1 Dark aura to your aura zone.
Fiery Path- (Fire, Arcane, Cost: 4, common)- Damage can not be prevented this turn.
Flash Bang- (Fire, Burst, Cost: 2, Rare)- Target creature gets +30/+30 until the end of the turn. If this creature deals damage to a player, that player must sacrifice 1 aura.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Frenzied Assault- (Fire, Burst, Cost: 4, common)- Creatures you control gain +20/+0 until the end of the turn.
Goblin Proprietor- (Fire, Creature- Goblin, Cost: 2, Rare)- Whenever you deal direct damage to a player, you may pay 2 aura. If you do, add 50 to that damage.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Kratos, the Fire-hearted- (Fire, Legendary- Kratos, 40/30, Cost: 6, Imperial Rare)
- Sacrifice a creature. Deal 50 damage to target player.
- Sacrifice 1 Fire aura. Take control of target creature until the end of the turn.
- Draw 3 cards. You take 50 life damage.
Mazaki Torchrunner- (Fire, Creature- Human Beserker, 20/10, Cost: 1, Uncommon)- Courage- When this creature attacks, it gets +10/+10 for each creature attacking with it.
Mazaki Trademaster- (Fire, Creature- Human Merchant, 20/20, Cost: 1, Rare)- Pay 1 aura. Shuffle one card from your hand into your deck. Draw 2 cards.
Metal-claw Ragnar- (Fire, Creature- Dragon, 40/40, Cost: 8, Uncommon)- Flight
Monstrous Infernos- (Fire, Creature- Elemental, 40/10, Cost: 3, Uncommon)- Flight, When Monstrous Infernos attacks, destroy all other creatures on the war zone.
Pyre Dragon- (Fire, Creature- Dragon, Cost: 6, Rare)- Flight
- Whenever a "Pyre" creature enters the War Zone under your control, you may add 1 fire aura to your aura zone until the end of the turn. Each time you add an aura in this way, you may put a +10/+10 counter on Pyre Dragon.
Pyre Shot- (Fire, Burst, Cost: 3, Uncommon)- Pyre shot deals 50 damage to target player, and destroys target creature.
Pyretic Order- (Fire, Arcane, Cost: 5, Rare)- Destroy all creatures on the war zone. Deal 200 damage to target player.
Rite of Flame- (Fire, Burst, Cost:4, Rare)- If damage was dealt this turn, Rite of Flame deals 50 Damage to target player.
Recursion- When this card goes to the discard pile, you may discard a card, and add this card to your hand.
Sacrificing Grounds- (Fire, Environment, Cost: 3, Rare)
- Whenever a creature deals damage to a player, put a counter on Sacrificing Grounds.
- Remove a counter from Sacrificing Grounds, deal 30 damage to target player, or destroy target creature.
- You may remove Sacrificing Grounds from the game to add 2 Fire aura to your aura zone until the end of the turn. Sacrificing zone returns to play at the end of your turn.
Smoldering Spike- (Fire, Relic, Cost: 2, common)- When a creature equipped with Smoldering Spike deals damage to a player, you may pay 3 aura, and double that damage.
Treacherous Journey- (Fire, Burst, Cost:1, common)- Destroy target creature.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Urge to Flee- (Fire, Arcane, Cost: 5, Uncommon)- Return all creatures to their owners hands.
Synergy 2- This card can only be played if a card with the ability Synergy 1 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 2 or Synergy 3 and put it into your hand.
Vicious Ragnurkik- (Fire, Creature- Beast, 50/10, Cost: 3, uncommon)- When Vicious Ragnurkik attacks, it deals 30 damage to target player.
Synergy 2- This card can only be played if a card with the ability Synergy 1 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 2 or Synergy 3 and put it into your hand.