Post by Eric on Mar 30, 2010 14:44:59 GMT -5
Earth Cards: (20/20)
Absorbing Drone- (Earth, Creature- Celestial Shaman, 20/20, Cost: 2, uncommon)- Pay 2 aura. You gain 50 survival points.
Bombardment- (Earth, Burst, Cost: 1, Common)- Target player puts the top 3 cards of his/her deck into his/her discard pile.
Call to Arms- (Earth, Arcane, cost: 5, uncommon)- Put 3 Human Soldier tokens into play (Earth, Creature- Human Soldier, 20/20) on your side of the playing zone.
Fly Trap- (Earth, Creature- plant, 20/20, cost: 2, uncommon)- When Fly Trap comes onto the play zone, you may destroy one "wind" creature in play.
Frontier King Tobias- (Earth, creature- Human Druid, 30/30, cost: 6, Rare)- As long as Frontier King Tobias is in play, all "Plant" creatures get +10/+10.
Karma Ooze- (Earth, creature- Ooze, 10/10, cost: 1, Rare)- As long as you have more survival points than you opponent, Karma Ooze gets +20/+20 and has Recursion (When this card goes to the discard pile, you may discard a card, and add this card to your hand).
Kinaru Apprentice- (Earth, Creature- Human Soldier, 10/10, Cost: 1, Common)- When Kinaru Apprentice is destroyed, target player puts the top card of his/her library into his/her discard pile.
Kinaru Captain- (Earth, Creature- Human Captain, 30/40, Cost: 5, Rare)- Whenever a "Human" creatures comes into play, you may put a +5/+5 counter on it. Remove a counter from a creature. Target player puts the top 2 cards of his/her deck into his/her discard pile.
Kinaru Foot Soldier- (Earth, Creature- Human Soldier, 20/20, cost: 2, uncommon)- Whenever Kinaru Foot Soldier is put into a discard pile, target play puts the top card of his/her deck into his/her discard pile. Recursion (When this card goes to the discard pile, you may discard a card, and add this card to your hand)
Kinaru Jagger-blade- (Earth, Creature- Human Assassin, 10/10, Cost: 1, Rare)- Pay 1 Aura. Target player puts the top card of his/her deck into his/her discard pile.
Proclamation of Sword- (Earth, relic, Cost: 3, common)- As long as Proclamation of Sword is in play, all "Warrior" and "Knight" creatures get +10/+10.
Rosemonger- (Earth, Creature- Plant, 30/20, cost: 3, Uncommon)- If Rosemonger would be destroyed, add it to your hand instead.
Rose Thorn- (Earth, Creature- plant, 0/10, Cost: 1, Rare)- Rose Thorn comes into play with 2 Earth Aura counters on it. These counters are destroyed after use.
Seismic Clash- (Earth, Arcane, Cost: 3, Uncommon)- Destroy 1 Environment in play. Draw a card.
Slime Monger- (Earth, Creature- Ooze, 20/20, Cost: 3, uncommon)- When Slime Monger comes onto the playing zone, put a +10/+10 counter on each other creature you control.
Speronic Sapling- (Earth, Creature- Plant, 20/20, Cost: 1, common)- Sacrifice Speronic Sapling. Add one "Plant" creature with cost 3 or less from your discard pile to your hand.
Stone Barrier- (Earth, Burst, Cost: 2 common)- Prevent all damage that would be dealt this turn.
Timber Abomination- (Earth, Creature- Dryad Horror, 50/30, Cost: 6, Rare)- Timber Abomination can't be countered. Ground Shatter- When this creature attacks, destroy an environment in play. Timber Abomination gets +10/+10 for each Environment in each discard pile.
Timber Titan- (Earth, Creature- Dryad giant, 40/40, cost: 8, Rare)- When Timber Titan attacks, destroy target creature.
Timber Warrior- (Earth, Creature- Dryad Warrior, 30/20, Cost: 4, common)- Counterstrike
Absorbing Drone- (Earth, Creature- Celestial Shaman, 20/20, Cost: 2, uncommon)- Pay 2 aura. You gain 50 survival points.
Bombardment- (Earth, Burst, Cost: 1, Common)- Target player puts the top 3 cards of his/her deck into his/her discard pile.
Call to Arms- (Earth, Arcane, cost: 5, uncommon)- Put 3 Human Soldier tokens into play (Earth, Creature- Human Soldier, 20/20) on your side of the playing zone.
Fly Trap- (Earth, Creature- plant, 20/20, cost: 2, uncommon)- When Fly Trap comes onto the play zone, you may destroy one "wind" creature in play.
Frontier King Tobias- (Earth, creature- Human Druid, 30/30, cost: 6, Rare)- As long as Frontier King Tobias is in play, all "Plant" creatures get +10/+10.
Karma Ooze- (Earth, creature- Ooze, 10/10, cost: 1, Rare)- As long as you have more survival points than you opponent, Karma Ooze gets +20/+20 and has Recursion (When this card goes to the discard pile, you may discard a card, and add this card to your hand).
Kinaru Apprentice- (Earth, Creature- Human Soldier, 10/10, Cost: 1, Common)- When Kinaru Apprentice is destroyed, target player puts the top card of his/her library into his/her discard pile.
Kinaru Captain- (Earth, Creature- Human Captain, 30/40, Cost: 5, Rare)- Whenever a "Human" creatures comes into play, you may put a +5/+5 counter on it. Remove a counter from a creature. Target player puts the top 2 cards of his/her deck into his/her discard pile.
Kinaru Foot Soldier- (Earth, Creature- Human Soldier, 20/20, cost: 2, uncommon)- Whenever Kinaru Foot Soldier is put into a discard pile, target play puts the top card of his/her deck into his/her discard pile. Recursion (When this card goes to the discard pile, you may discard a card, and add this card to your hand)
Kinaru Jagger-blade- (Earth, Creature- Human Assassin, 10/10, Cost: 1, Rare)- Pay 1 Aura. Target player puts the top card of his/her deck into his/her discard pile.
Proclamation of Sword- (Earth, relic, Cost: 3, common)- As long as Proclamation of Sword is in play, all "Warrior" and "Knight" creatures get +10/+10.
Rosemonger- (Earth, Creature- Plant, 30/20, cost: 3, Uncommon)- If Rosemonger would be destroyed, add it to your hand instead.
Rose Thorn- (Earth, Creature- plant, 0/10, Cost: 1, Rare)- Rose Thorn comes into play with 2 Earth Aura counters on it. These counters are destroyed after use.
Seismic Clash- (Earth, Arcane, Cost: 3, Uncommon)- Destroy 1 Environment in play. Draw a card.
Slime Monger- (Earth, Creature- Ooze, 20/20, Cost: 3, uncommon)- When Slime Monger comes onto the playing zone, put a +10/+10 counter on each other creature you control.
Speronic Sapling- (Earth, Creature- Plant, 20/20, Cost: 1, common)- Sacrifice Speronic Sapling. Add one "Plant" creature with cost 3 or less from your discard pile to your hand.
Stone Barrier- (Earth, Burst, Cost: 2 common)- Prevent all damage that would be dealt this turn.
Timber Abomination- (Earth, Creature- Dryad Horror, 50/30, Cost: 6, Rare)- Timber Abomination can't be countered. Ground Shatter- When this creature attacks, destroy an environment in play. Timber Abomination gets +10/+10 for each Environment in each discard pile.
Timber Titan- (Earth, Creature- Dryad giant, 40/40, cost: 8, Rare)- When Timber Titan attacks, destroy target creature.
Timber Warrior- (Earth, Creature- Dryad Warrior, 30/20, Cost: 4, common)- Counterstrike