Post by Eric on Mar 30, 2010 14:44:34 GMT -5
Water Cards: (20/20)
Barrier Reef- (water, Environment, cost: 4, Rare)- As long as Barrier Reef is in play, all Water creatures in play get +10/+10, and you may draw a card each time a water creature comes into play.
Erosion- (Water, Arcane, Cost: 4, Uncommon)- Destroy 1 Relic or Environment in play.
Kalamus Beast- (Water, Creature- Beast, x/x, cost: 4, Rare)- Kalamus Beast gets +10/+10 for each creature in play under your control.
Kalamus Urchins- (Water, Creature- Urchin, 20/40, Cost: 4, Uncommon)- When Kalamus Urchins blocks, you may add one card from your hand to the bottom of your deck.
Kraken's Grasp- (Water, Arcane, Cost: 5, Uncommon)- Destroy up to 2 relics in play.
Kraken's Omen- (Water, Arcane, Cost: 5, Uncommon)- You may draw up to 3 cards from the bottom of your deck, then put one card from your hand on top of your deck.
Magosi's Bane- (Water, Burst, Cost: 3, uncommon)- Counter target creature or relic. Draw a card.
Magosi's Oracles- (Water, Creature- Squid Oracles, 10/30, Cost: 3, Rare)- As long as Magosi's Oracles is in play, each time you draw a card, you may draw 2 more cards.
Might of the Sea- (Water, Burst, Cost: 4, Uncommon)- Target water creature gets +5/+5 for each other water creature in play.
Mirror Wave- ( Water, Burst, Cost: 7, Rare)- If you are being attacked, destroy all attacking creatures.
Rift Bolt- (Water, Burst, Cost: 3, common)- Destroy target creature or relic in play. The controller of that card discards a card.
Rift-Walker Shaman- (Water, Creature- Merfolk Shaman, 20/20, Cost: 4, Uncommon)- Recursion, Once per turn, before your battle step, you may draw a card, and put a +5/+5 counter on Rift-Walker Shaman.
Shoal Commander- (Water, Creature- Walrus General, 40/30, cost: 6, uncommon)- As long as Shoal Commander is in play, water creatures you control get +10/+10.
Shoal Warrior- (water, creature- Walrus warrior, 20/20, cost: 3, common)- Shoal Warrior gets +5/+5 for each Shoal Warrior in play other than itself.
Solemn Conqueror- (Water, Creature- Human Hero, 50/50,Cost:7, Rare)- In order to play Solemn Conqueror, you must sacrifice one "Solemn Oracle" or 2 "Solemn Apprentice." When Solemn Conqueror attacks, you may destroy up to 2 creatures in play.
Solemn Oracle- (Water, Creature- Human Oracle, 30/30, Cost: 5, Uncommon)- In order to play Solemn Oracle, you must sacrifice one "Solemn Apprentice." When Solemn Oracle comes into play, draw 3 cards. If any of them are creature cards, you may put them into play. Put all other cards revealed this way into your hand.
Tidal Shift- (Water, Arcane, Cost: 4, Uncommon)- Destroy 1 Environment in play.
Time Barrier- (Water, Arcane, Cost: 6, Rare)- Target player skips his/her next turn.
Tiram Mollusk- (Water, Creature-Mollusk, 0/20, cost: 1, common)- When Tiram Mollusk blocks, you may draw a card.
Trident of Merago- (Water, Relic, cost: 3, uncommon)- Whenever a creature equipped with this card deals damage to an opponent, that player discards 2 cards at random.
Barrier Reef- (water, Environment, cost: 4, Rare)- As long as Barrier Reef is in play, all Water creatures in play get +10/+10, and you may draw a card each time a water creature comes into play.
Erosion- (Water, Arcane, Cost: 4, Uncommon)- Destroy 1 Relic or Environment in play.
Kalamus Beast- (Water, Creature- Beast, x/x, cost: 4, Rare)- Kalamus Beast gets +10/+10 for each creature in play under your control.
Kalamus Urchins- (Water, Creature- Urchin, 20/40, Cost: 4, Uncommon)- When Kalamus Urchins blocks, you may add one card from your hand to the bottom of your deck.
Kraken's Grasp- (Water, Arcane, Cost: 5, Uncommon)- Destroy up to 2 relics in play.
Kraken's Omen- (Water, Arcane, Cost: 5, Uncommon)- You may draw up to 3 cards from the bottom of your deck, then put one card from your hand on top of your deck.
Magosi's Bane- (Water, Burst, Cost: 3, uncommon)- Counter target creature or relic. Draw a card.
Magosi's Oracles- (Water, Creature- Squid Oracles, 10/30, Cost: 3, Rare)- As long as Magosi's Oracles is in play, each time you draw a card, you may draw 2 more cards.
Might of the Sea- (Water, Burst, Cost: 4, Uncommon)- Target water creature gets +5/+5 for each other water creature in play.
Mirror Wave- ( Water, Burst, Cost: 7, Rare)- If you are being attacked, destroy all attacking creatures.
Rift Bolt- (Water, Burst, Cost: 3, common)- Destroy target creature or relic in play. The controller of that card discards a card.
Rift-Walker Shaman- (Water, Creature- Merfolk Shaman, 20/20, Cost: 4, Uncommon)- Recursion, Once per turn, before your battle step, you may draw a card, and put a +5/+5 counter on Rift-Walker Shaman.
Shoal Commander- (Water, Creature- Walrus General, 40/30, cost: 6, uncommon)- As long as Shoal Commander is in play, water creatures you control get +10/+10.
Shoal Warrior- (water, creature- Walrus warrior, 20/20, cost: 3, common)- Shoal Warrior gets +5/+5 for each Shoal Warrior in play other than itself.
Solemn Conqueror- (Water, Creature- Human Hero, 50/50,Cost:7, Rare)- In order to play Solemn Conqueror, you must sacrifice one "Solemn Oracle" or 2 "Solemn Apprentice." When Solemn Conqueror attacks, you may destroy up to 2 creatures in play.
Solemn Oracle- (Water, Creature- Human Oracle, 30/30, Cost: 5, Uncommon)- In order to play Solemn Oracle, you must sacrifice one "Solemn Apprentice." When Solemn Oracle comes into play, draw 3 cards. If any of them are creature cards, you may put them into play. Put all other cards revealed this way into your hand.
Tidal Shift- (Water, Arcane, Cost: 4, Uncommon)- Destroy 1 Environment in play.
Time Barrier- (Water, Arcane, Cost: 6, Rare)- Target player skips his/her next turn.
Tiram Mollusk- (Water, Creature-Mollusk, 0/20, cost: 1, common)- When Tiram Mollusk blocks, you may draw a card.
Trident of Merago- (Water, Relic, cost: 3, uncommon)- Whenever a creature equipped with this card deals damage to an opponent, that player discards 2 cards at random.