Post by Eric on Apr 28, 2009 16:12:46 GMT -5
Water Cards: (40/40)
Elemental Discharge (Water, Burst, Cost: 7, Rare)- Destroy all Relic cards controlled by your opponent. You gain 200 life.
Spell Capture (Water, Burst, Cost: 3, Common)- Counter target Burst, Creature, or Arcane.
Merago's Grasp- (Water, Burst, Cost: 2, common)- Counter target Burst card or destroy target creature.
Merago's Bane- (Water, Arcane, Cost: 3, Common)- target player discards 2 cards.
Jar of Ambitions (Water, Relic, Cost: 5, Common)- Each turn, you may draw 1 card, and gain 50 life.
Arcane Sphere (Water, Arcane, Cost: 5, uncommon)- Reveal any number of cards from your hand. For each Arcane revealed this way, return target to its owner's hand.
Disperse- (Water, Arcane, Cost: 3, common)- Return target creature to its owners deck. Shuffle the deck.
Merago- Prince of Atlantis (Water, Legendary- Merago, Cost: 8, Imperial Rare) SP: Tidal Awakening-
- Once per turn during your draw step, you may return 1 card in play to your opponent's hand.
- Each creature you control is not affected by Burst cards as long as this card is in play.
- You gain 200 life when this creature comes into play.
Aqua Veil- (Water, Burst, Cost: 4, common)- You can't be the target of burst or arcane spells this turn.
Mirage Island- (Water, Environment, Cost: 5, rare)- Each time an attack is declared by your opponent flip a coin. If heads, that creatures attack fails.
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Cantankerous Oath- (Water, Creature- Giant Hermit, 30/30, cost: 6, rare) Hesitate(this creature can't attack the turn it comes into play.) Each time an opponent draws a card, he/she takes 20 life damage. Each time damage is dealt this way, put a +5/+5 counter on Cantankerous Oath.
Shore Walker Shaman- (Water, Creature- Giant Shaman, 30/20, Cost: 5, Uncommon)- When Shore Walker Shaman deals damage to a player, that player discards 2 cards.
Tide Swallower- (water, Creature- Leviathan, 40/40, cost: 8, rare.) When Tide Swallower comes into play, destroy all Non Water creatures in play.
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Terra Kraken- (Water, Creature- Squid, 30/40, Cost: 6, Rare.) When Terra Kracken is in play, players can not play creature cards unless they are water type.
Spellcapture Shaman- (Water, Creature- Elemental Shaman, 10/10, Cost: 1, uncommon) When a Burst of Arcane card is played, you may sacrifice Spellcapture Shaman and negate that card.
Salt Water Terror- (Water, Creature- Crocodile, 30/30, cost: 5, common) Shadow
Tidal Wave- (Water, Arcane, Cost: 7, Uncommon)- Destroy All non water creatures.
Mirror Wall- (Water, Creature- Wall, Cost: 5, 10/40, uncommon)- When Mirror Wall is targeted with a Burst card or Arcane Card, counter that card and choose a new target for it.
Shoal Champion- (Water, Creature- Walrus Warrior, Cost: 6, 20/30, uncommon)- All Water creatures get +5/+5 as long as this creature is in play.
Aqua Current- (Water, Burst, Cost: 3, common)- Destroy target creature.
Collaboration- (water, Arcane, Cost: 2, common)- Draw 2 cards.
Shoal Scroll - (Water, relic, cost: 1, uncommon)- When Shoal Scroll comes into play, draw 1 card. If Shoal Scroll is sent from anywhere to your opponent's hand, draw 2 cards, and your opponent discards Shoal Scroll.
Mergeth- (Water, Creature- Squid, Cost: 1, 10/10, Uncommon)- When Mergeth comes into play, target player draws 2 cards.
Mill Mollusk- (Water, Creature- Mollusk, Cost: 1, 0/10, uncommon)- When Mill Mollusk blocks, your opponent must put the top 4 cards of his/her deck into his/her discard pile.
Legacy Falls-(Water, Environment, Cost: 3, uncommon)- All water creatures you control gain "Sacrifice this creature. Draw 2 cards." as long as this card is in play.
Solemn Apprentice- (Water, Creature- Human Apprentice, Cost: 1, 0/10, common)
Solemn Sage- (Water, Creature- Human Sage, Cost: 2, 10/10, Rare)- When Solemn Sage comes into play, draw 2 cards. If either of them are water type, draw 2 more cards. You may repeat this process.
Well of Wishes- (Water, Relic, Cost: 3, Uncommon)- For each card you draw, draw one more card.
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Spawning Jar-(Water, Relic, Cost: 1, uncommon)- Whenever a creature is played, put a 0/5 Algae token into play (Water, 0/5).
Ascend- (water, Arcane, Cost: 3, uncommon)- Put one creature from your hand into play.
Minat Gecko- (Water, Creature- Lizard Wizard, Cost: 3, Rare)- When Minat Gecko attacks, take control of target creature until the end of the battle step. That creature may attack with Minat Gecko.
Arctic Tern- (Water, Creature-Bird, Cost: 2, 10/10, Rare)- Flight, Sacrifice Arctic Tern. Add 2 Water Aura Counters to your Aura Zone. Sacrifice one Aura counter at the end of the turn.
Tierra, the Mystic- (Water, Creature- Elemental Spirit, Cost: 8, 0/50, Imperial Rare)- When Tierra, the Mystic blocks, put 3 +0/+10 counters on a target creature you control other than Tierra, the Mystic.
Torchek Mollusk- (Water, Creature- Mollusk, Cost: 2, 0/20, uncommon)- When Torchek Mollusk has a counter put on it, your opponent must put the top 2 cards of his/her deck into his/her discard pile.
Spike-shell Mollusk- (Water, Creature- Mollusk, Cost-3, 0/20, Uncommon)- When Spike-shell Mollusk blocks, destroy the creature it blocked at the end of the battle step.
Iron-shell Mollusk- (Water, Creature- Mollusk, Cost: 3, 0/40, common)
Bombcrag Mollusk- (Water, Creature- Mollusk, Cost: 3, 0/30, uncommon)- When Bombcrag Mollusk blocks a creature, you may destroy it, and the creature it blocked.
Deep Water Mollusk- (Water, Creature- Mollusk, Cost: 5, 0/50, rare)- When Deep Water Mollusk blocks, your opponent must put the top 8 cards of his/her deck into his/her discard pile.
Sivera, the Water Terror- (Water, Creature- Serpent, Cost:8, 0/50, Uncommon)- Each time you draw a card, put a +5/+5 counter on Sivera, the Water Terror.
Whirlpool- (Water, Burst, Cost: 4, Uncommon)- Your opponent puts the top 3 cards of his/her deck into his/her discard pile.
Revenge from the Depths- (Water, Arcane, Cost: 7, uncommon)- Inflict 30 life damage to each opponent for each card in his/her discard pile.
Elemental Discharge (Water, Burst, Cost: 7, Rare)- Destroy all Relic cards controlled by your opponent. You gain 200 life.
Spell Capture (Water, Burst, Cost: 3, Common)- Counter target Burst, Creature, or Arcane.
Merago's Grasp- (Water, Burst, Cost: 2, common)- Counter target Burst card or destroy target creature.
Merago's Bane- (Water, Arcane, Cost: 3, Common)- target player discards 2 cards.
Jar of Ambitions (Water, Relic, Cost: 5, Common)- Each turn, you may draw 1 card, and gain 50 life.
Arcane Sphere (Water, Arcane, Cost: 5, uncommon)- Reveal any number of cards from your hand. For each Arcane revealed this way, return target to its owner's hand.
Disperse- (Water, Arcane, Cost: 3, common)- Return target creature to its owners deck. Shuffle the deck.
Merago- Prince of Atlantis (Water, Legendary- Merago, Cost: 8, Imperial Rare) SP: Tidal Awakening-
- Once per turn during your draw step, you may return 1 card in play to your opponent's hand.
- Each creature you control is not affected by Burst cards as long as this card is in play.
- You gain 200 life when this creature comes into play.
Aqua Veil- (Water, Burst, Cost: 4, common)- You can't be the target of burst or arcane spells this turn.
Mirage Island- (Water, Environment, Cost: 5, rare)- Each time an attack is declared by your opponent flip a coin. If heads, that creatures attack fails.
c4.ac-images.myspacecdn.com/images02/143/l_fb0997c7b2b0495995571899ccbffcdb.jpg
Cantankerous Oath- (Water, Creature- Giant Hermit, 30/30, cost: 6, rare) Hesitate(this creature can't attack the turn it comes into play.) Each time an opponent draws a card, he/she takes 20 life damage. Each time damage is dealt this way, put a +5/+5 counter on Cantankerous Oath.
Shore Walker Shaman- (Water, Creature- Giant Shaman, 30/20, Cost: 5, Uncommon)- When Shore Walker Shaman deals damage to a player, that player discards 2 cards.
Tide Swallower- (water, Creature- Leviathan, 40/40, cost: 8, rare.) When Tide Swallower comes into play, destroy all Non Water creatures in play.
c4.ac-images.myspacecdn.com/images02/136/l_fb55197402654b24ac730ed58d3186b7.jpg
Terra Kraken- (Water, Creature- Squid, 30/40, Cost: 6, Rare.) When Terra Kracken is in play, players can not play creature cards unless they are water type.
Spellcapture Shaman- (Water, Creature- Elemental Shaman, 10/10, Cost: 1, uncommon) When a Burst of Arcane card is played, you may sacrifice Spellcapture Shaman and negate that card.
Salt Water Terror- (Water, Creature- Crocodile, 30/30, cost: 5, common) Shadow
Tidal Wave- (Water, Arcane, Cost: 7, Uncommon)- Destroy All non water creatures.
Mirror Wall- (Water, Creature- Wall, Cost: 5, 10/40, uncommon)- When Mirror Wall is targeted with a Burst card or Arcane Card, counter that card and choose a new target for it.
Shoal Champion- (Water, Creature- Walrus Warrior, Cost: 6, 20/30, uncommon)- All Water creatures get +5/+5 as long as this creature is in play.
Aqua Current- (Water, Burst, Cost: 3, common)- Destroy target creature.
Collaboration- (water, Arcane, Cost: 2, common)- Draw 2 cards.
Shoal Scroll - (Water, relic, cost: 1, uncommon)- When Shoal Scroll comes into play, draw 1 card. If Shoal Scroll is sent from anywhere to your opponent's hand, draw 2 cards, and your opponent discards Shoal Scroll.
Mergeth- (Water, Creature- Squid, Cost: 1, 10/10, Uncommon)- When Mergeth comes into play, target player draws 2 cards.
Mill Mollusk- (Water, Creature- Mollusk, Cost: 1, 0/10, uncommon)- When Mill Mollusk blocks, your opponent must put the top 4 cards of his/her deck into his/her discard pile.
Legacy Falls-(Water, Environment, Cost: 3, uncommon)- All water creatures you control gain "Sacrifice this creature. Draw 2 cards." as long as this card is in play.
Solemn Apprentice- (Water, Creature- Human Apprentice, Cost: 1, 0/10, common)
Solemn Sage- (Water, Creature- Human Sage, Cost: 2, 10/10, Rare)- When Solemn Sage comes into play, draw 2 cards. If either of them are water type, draw 2 more cards. You may repeat this process.
Well of Wishes- (Water, Relic, Cost: 3, Uncommon)- For each card you draw, draw one more card.
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Spawning Jar-(Water, Relic, Cost: 1, uncommon)- Whenever a creature is played, put a 0/5 Algae token into play (Water, 0/5).
Ascend- (water, Arcane, Cost: 3, uncommon)- Put one creature from your hand into play.
Minat Gecko- (Water, Creature- Lizard Wizard, Cost: 3, Rare)- When Minat Gecko attacks, take control of target creature until the end of the battle step. That creature may attack with Minat Gecko.
Arctic Tern- (Water, Creature-Bird, Cost: 2, 10/10, Rare)- Flight, Sacrifice Arctic Tern. Add 2 Water Aura Counters to your Aura Zone. Sacrifice one Aura counter at the end of the turn.
Tierra, the Mystic- (Water, Creature- Elemental Spirit, Cost: 8, 0/50, Imperial Rare)- When Tierra, the Mystic blocks, put 3 +0/+10 counters on a target creature you control other than Tierra, the Mystic.
Torchek Mollusk- (Water, Creature- Mollusk, Cost: 2, 0/20, uncommon)- When Torchek Mollusk has a counter put on it, your opponent must put the top 2 cards of his/her deck into his/her discard pile.
Spike-shell Mollusk- (Water, Creature- Mollusk, Cost-3, 0/20, Uncommon)- When Spike-shell Mollusk blocks, destroy the creature it blocked at the end of the battle step.
Iron-shell Mollusk- (Water, Creature- Mollusk, Cost: 3, 0/40, common)
Bombcrag Mollusk- (Water, Creature- Mollusk, Cost: 3, 0/30, uncommon)- When Bombcrag Mollusk blocks a creature, you may destroy it, and the creature it blocked.
Deep Water Mollusk- (Water, Creature- Mollusk, Cost: 5, 0/50, rare)- When Deep Water Mollusk blocks, your opponent must put the top 8 cards of his/her deck into his/her discard pile.
Sivera, the Water Terror- (Water, Creature- Serpent, Cost:8, 0/50, Uncommon)- Each time you draw a card, put a +5/+5 counter on Sivera, the Water Terror.
Whirlpool- (Water, Burst, Cost: 4, Uncommon)- Your opponent puts the top 3 cards of his/her deck into his/her discard pile.
Revenge from the Depths- (Water, Arcane, Cost: 7, uncommon)- Inflict 30 life damage to each opponent for each card in his/her discard pile.