Post by Eric on Apr 20, 2009 19:09:31 GMT -5
Shadow- This creature is not affected by Special Attacks, Special Powers, Burst Cards, Relics, or Arcane cards controlled by your opponent).
Flight- This creature can only be blocked by another flying creature. (this has been removed due to the addition of creature blocking speeds.)
Courage- When this creature attacks, it gains +10/+10 until the end of the turn.
Overwhelm- When this creature is blocked, it inflicts damage equal to its attack directly to the target opponent.
Endure- This creature can't be destroyed in battle.
Counterstrike- When this creature blocks, it destroys the attacking creature at the end of battle.
Hesitate- This creature must wait one turn before attacking.
Honor(5) or (10)- When this creature attacks, creatures attacking with it get +5/+5 (or +10/+10) until the end of the turn.
Inferno- When ** enters the War Zone, you may destroy a target aura, then put a +10/+10 counter on ** for each Aura destroyed this turn.
Recursion- When this card goes to the discard pile, you may discard a card, and add this card to your hand.
Ground Shatter- When this creature attacks, destroy an environment in play.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Synergy 2- This card can only be played if a card with the ability Synergy 1 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 2 or Synergy 3 and put it into your hand.
Synergy 3- This card can only be played if a card with the ability Synergy 2 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1, Synergy 2, or Synergy 3 and put it into your hand.
Flight- This creature can only be blocked by another flying creature. (this has been removed due to the addition of creature blocking speeds.)
Courage- When this creature attacks, it gains +10/+10 until the end of the turn.
Overwhelm- When this creature is blocked, it inflicts damage equal to its attack directly to the target opponent.
Endure- This creature can't be destroyed in battle.
Counterstrike- When this creature blocks, it destroys the attacking creature at the end of battle.
Hesitate- This creature must wait one turn before attacking.
Honor(5) or (10)- When this creature attacks, creatures attacking with it get +5/+5 (or +10/+10) until the end of the turn.
Inferno- When ** enters the War Zone, you may destroy a target aura, then put a +10/+10 counter on ** for each Aura destroyed this turn.
Recursion- When this card goes to the discard pile, you may discard a card, and add this card to your hand.
Ground Shatter- When this creature attacks, destroy an environment in play.
Synergy 1- Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1 or Synergy 2 and put it into your hand.
Synergy 2- This card can only be played if a card with the ability Synergy 1 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 2 or Synergy 3 and put it into your hand.
Synergy 3- This card can only be played if a card with the ability Synergy 2 exists in your discard pile. Whenever this card goes to the discard pile, you may search your deck for a card with the ability Synergy 1, Synergy 2, or Synergy 3 and put it into your hand.